Jaimerai pouvour me rendre dans un autre Room que j,ai créer "topManLoadingRoom"
mais la j'ai juste recopier le même script et jai changer le nom de la room
sa marche pas %?&*(* lol
le lien pour aider ICI
http://www.downloadcounter.com/cgi-bin/download.pl?username=damaged&account=43screenFlashyObjif counter <= 12
{
//Yeah, less than OR equal to 5.
background_visible[7] = true;
//its back!
alarm[0] = 5;
//Its gone!
counter += 1; //Add 1
}
if counter > 12
{
room_goto(
sparkManLoadingRoom); //And AWAYYYYYY We go
}
if counter <= 12
{
//Yeah, less than OR equal to 5.
background_visible[7] = true;
//its back!
alarm[0] = 5;
//Its gone!
counter += 1; //Add 1
}
if counter > 12
{
room_goto(
topManLoadingRoom); //And AWAYYYYYY We go
}
stageSelectCursorObjglobal.bossRoom = 1;
//Lets make the flashy
instance_destroy();
//Bye Bye cursor!
}
else
{sound_play(noGoSound);}
//Check if we are on top man
if place_meeting(x,y,
topManCubeObj)
{
instance_create(0,0,screenFlashyObj);
global.bossRoom = 2;
//Lets make the flashy
instance_destroy();
//Bye Bye cursor!
}
else
{sound_play(noGoSound);}
if joystick_check_button(1,global.pauseButton)
{
if canPause = 1
{
//This checks to see if you have pressed the button that you have assigned
//the pause value to
if place_meeting(x,y,
sparkManCubeObj)
{
instance_create(0,0,screenFlashyObj);
global.bossRoom = 1;
//Lets make the flashy
instance_destroy();
//Bye Bye cursor!
}
else
{canPause = 0; //So you must let go
sound_play(noGoSound);
}
}
}
if joystick_check_button(1,global.pauseButton)
{
if canPause = 1
{
//This checks to see if you have pressed the button that you have assigned
//the pause value to
if place_meeting(x,y,
topManCubeObj)
{
instance_create(0,0,screenFlashyObj);
global.bossRoom = 1;
//Lets make the flashy
instance_destroy();
//Bye Bye cursor!
}
else
{canPause = 0; //So you must let go
sound_play(noGoSound);
}
}
}
j'imagine que je doit le trouver partout et le modifier
c'est juste que jai trouver d'autre exemple mais le script
est diferrent
un merci d'avance