Bonjour, j'ai un problème:
if mouse_check_button(mb_left)
{
if selected_weapon = "grenade"
{
if grenade > 0
{puissance += 1;}
}
if selected_weapon = "pistol"
{
if cadence_pistol = 0 && munition_pistol > 0
{cadence_pistol = 1;alarm[0] = 13;munition_pistol -= 1;mplay_data_write(105,"true"); mplay_data_write(106,point_direction(x,y,souris_x,souris_y));}
}
}
if mouse_check_button_released(mb_left)
{
if selected_weapon = "grenade"
{
if cadence_pistol = 0 && grenade > 0
{grenade -= 1;mplay_data_write(105,"grenade");cadence_pistol = 1;alarm[0]= 13; mplay_data_write(106,point_direction(x,y,souris_x,souris_y));}
}
}
if mplay_data_read(105) = "true"
{
with (instance_create(x,y,obj_projectile)) {motion_set(mplay_data_read(106),40);}
instance_create(x,y,douille)
}
if mplay_data_read(105) = "grenade"
{
with (instance_create(x,y,obj_grenade)) {motion_set(mplay_data_read(106),puissance);}
mplay_data_write(105,"false") ;
}
ma grenade ne pars pas a la puissance voulue, elle reste a 1!toutes les variables sont initialiser!et selected_weapon est sur "grenade".il y as 5 grenade.